北冥神功游侠版
9570 点击·12 回帖
Move(30,810);
NextScene(9804,888,5304);
Move(24,24);
NextScene(8000,12696,216);
Move(8040,5112);
NextScene(4000,5112,3384);
Move(24,840);
NextScene(3000,12696,648);
Move(72,9576);
NextScene(9351,264,72);
Move(8520,5160);
NextScene(3300,850,690);
Move(490,350);
NextScene(3301,2370,1110);
GiveEvent(3301,260,01,132,150,03,00,01,32,01,137,01,138,01);//3301场景中的260事件
GiveEvent(3301,262,01,196,11,04,00,01,32,01,139,01,140,01);//3301场景中的262事件
GiveEvent(3301,263,00,42,245,255,255,02,33,01,34,01,141,01);//3301场景中的263事件
Move(2070,670);
NextScene(3347,210,450);
GiveEvent(3347,1,01,188,148,18,00,02,00,00,01,00,01,00,02,00,03,00);//3347场景中的1事件
Move(370,430);
NextScene(148,410,370);
GiveEvent(148,0,01,225,65,09,00,02,00,00,01,00,00,00,01,00,04,00);//148场景中的0事件
Move(530,310);
NextScene(4000,504,7704);
GiveEvent(4000,656,01,182,159,06,00,03,151,02,152,02,157,03,89,03,125,04,90,03);//4000场景中的656事件
GiveEvent(4000,657,01,87,207,13,00,03,151,02,152,02,159,03,91,03,97,03);//4000场景中的657事件
GiveEvent(4000,658,01,188,192,01,00,02,153,02,154,02,92,03,93,03);//4000场景中的658事件
Move(984,7416);
NextScene(3901,330,550);
GiveEvent(3901,3,01,24,81,05,00,03,00,00,01,00,05,00,02,00,13,00,03,00);//3901场景中的3事件
GiveEvent(3901,4,01,153,59,07,00,03,00,00,01,00,04,00,04,00,05,00);//3901场景中的4事件
GiveEvent(3901,0,00,193,240,255,255,00,00,00);//3901场景中的0事件
Move(510,130);
NextScene(3902,370,530);
GiveEvent(3902,2,01,06,191,32,00,02,00,00,01,00,02,00,03,00,04,00,05,00,06,00,07,00);//3902场景中的2事件
GiveEvent(3902,1,00,190,240,255,255,00,01,00);//3902场景中的1事件
Move(690,90);
NextScene(3903,210,370);
GiveEvent(3903,1,01,173,128,09,00,02,00,00,01,00,01,00,02,00,03,00,04,00);//3903场景中的1事件
GiveEvent(3903,0,00,221,240,255,255,00,00,00);//3903场景中的0事件
Move(130,230);
NextScene(3902,710,230);
GiveEvent(3902,0,00,207,240,255,255,00,00,00);//3902场景中的0事件
Move(310,570);
NextScene(3901,550,370);
GiveEvent(3901,2,01,252,154,02,00,03,02,00,03,00,06,00,06,00,14,00,07,00);//3901场景中的2事件
GiveEvent(3901,5,01,87,88,20,00,03,02,00,03,00,07,00,08,00,09,00,10,00,11,00,12,00);//3901场景中的5事件
Move(190,610);
NextScene(4000,8616,744);
GiveEvent(4000,660,01,165,04,00,00,02,155,02,156,02,96,03);//4000场景中的660事件
Move(8664,696);
NextScene(147,330,450);
GiveEvent(147,1,01,146,126,22,00,03,00,00,01,00,02,00,01,00,02,00,03,00);//147场景中的1事件
GiveEvent(147,0,00,07,241,255,255,00,00,00);//147场景中的0事件
Move(250,470);
NextScene(4000,8616,744);
Move(24,840);
NextScene(3000,12696,648);
Move(72,9576);
NextScene(9351,264,72);
Move(8520,5160);
NextScene(3300,850,690);
Move(490,350);
NextScene(3301,2370,1110);
Move(10,110);
NextScene(3302,2430,1130);
Move(1790,10);
NextScene(3305,70,910);
Move(490,410);
NextScene(3306,2690,1450);
GiveEvent(3306,1,00,85,243,255,255,02,37,00,38,00,01,00);//3306场景中的1事件
Move(630,730);
NextScene(3348,1870,1290);
GiveEvent(3348,0,01,159,86,20,00,02,00,00,01,00,00,00,01,00,02,00,03,00,04,00);//3348场景中的0事件
GiveEvent(3348,1,01,210,154,06,00,02,02,00,05,00,05,00,06,00,07,00,08,00,09,00,10,00,11,00);//3348场景中的1事件
等待北冥6小时时间标记消失后
起步3301
GiveEvent(3301,264,00,44,245,255,255,02,35,01,36,01,142,01);//3301场景中的264事件
Move(2070,670);
NextScene(3349,210,450);
GiveEvent(3349,2,00,213,170,254,255,02,00,00,01,00,01,00,02,00);//3349场景中的2事件
GiveEvent(3349,0,00,92,243,255,255,00,00,00);//3349场景中的0事件
Move(170,450);
NextScene(3301,2050,810);
GiveEvent(3301,265,01,86,228,04,00,02,37,01,38,01,143,01,144,01,145,01);//3301场景中的265事件
Move(2190,1170);
NextScene(3300,590,570);
GiveEvent(3300,31,00,91,243,255,255,00,58,00);//3300场景中的31事件
Move(490,350);
NextScene(3301,2370,1110);
GiveEvent(3301,267,01,184,244,08,00,02,41,01,42,01,149,01,150,01);//3301场景中的267事件
GiveEvent(3301,266,01,211,126,04,00,02,39,01,40,01,146,01,147,01,148,01);//3301场景中的266事件
Move(2190,1170);
NextScene(3300,590,570);
GiveEvent(3300,3,00,197,219,255,255,00,03,00);//3300场景中的3事件
Move(1170,650);
NextScene(9351,8664,5256);
GiveEvent(9351,138,01,109,96,05,00,02,116,00,117,00,182,00,183,00,184,00);//9351场景中的138事件
Move(12360,8232);
NextScene(1921,130,470);
GiveEvent(1921,2,01,44,107,03,00,02,02,00,03,00,02,00,06,00,03,00);//1921场景中的2事件
GiveEvent(1921,3,00,126,248,255,255,02,04,00,06,00,04,00,05,00);//1921场景中的3事件
Move(710,90);
NextScene(1922,130,470);
GiveEvent(1922,1,01,85,56,05,00,02,00,00,01,00,01,00,02,00,03,00);//1922场景中的1事件
GiveEvent(1922,2,00,121,248,255,255,02,02,00,04,00,04,00,05,00);//1922场景中的2事件
Move(710,90);
NextScene(1923,130,470);
GiveEvent(1923,1,01,169,192,04,00,02,00,00,01,00,01,00,04,00,02,00);//1923场景中的1事件
GiveEvent(1923,2,00,120,248,255,255,02,02,00,04,00,03,00,05,00);//1923场景中的2事件
Move(710,90);
NextScene(1924,130,470);
GiveEvent(1924,1,01,96,107,03,00,02,00,00,01,00,01,00,02,00,03,00);//1924场景中的1事件
GiveEvent(1924,2,00,119,248,255,255,02,02,00,04,00,04,00,05,00);//1924场景中的2事件
Move(710,90);
NextScene(1925,130,470);
GiveEvent(1925,1,01,123,127,12,00,03,00,00,01,00,08,00,01,00,02,00,03,00);//1925场景中的1事件
GiveEvent(1925,2,01,93,120,04,00,04,02,00,03,00,09,00,15,00,04,00,05,00,06,00);//1925场景中的2事件
GiveEvent(1925,3,01,37,00,00,00,03,04,00,11,00,16,00,07,00,08,00,09,00);//1925场景中的3事件
GiveEvent(1925,5,00,168,64,253,255,03,06,00,13,00,18,00,13,00,14,00,15,00,16,00);//1925场景中的5事件
Move(710,90);
NextScene(5211,210,1010);
GiveEvent(5211,0,00,150,248,255,255,00,00,00);//5211场景中的0事件
Move(70,1110);
NextScene(1925,670,190);
NextScene(9804,888,5304);
Move(24,24);
NextScene(8000,12696,216);
Move(8040,5112);
NextScene(4000,5112,3384);
Move(24,840);
NextScene(3000,12696,648);
Move(72,9576);
NextScene(9351,264,72);
Move(8520,5160);
NextScene(3300,850,690);
Move(490,350);
NextScene(3301,2370,1110);
GiveEvent(3301,260,01,132,150,03,00,01,32,01,137,01,138,01);//3301场景中的260事件
GiveEvent(3301,262,01,196,11,04,00,01,32,01,139,01,140,01);//3301场景中的262事件
GiveEvent(3301,263,00,42,245,255,255,02,33,01,34,01,141,01);//3301场景中的263事件
Move(2070,670);
NextScene(3347,210,450);
GiveEvent(3347,1,01,188,148,18,00,02,00,00,01,00,01,00,02,00,03,00);//3347场景中的1事件
Move(370,430);
NextScene(148,410,370);
GiveEvent(148,0,01,225,65,09,00,02,00,00,01,00,00,00,01,00,04,00);//148场景中的0事件
Move(530,310);
NextScene(4000,504,7704);
GiveEvent(4000,656,01,182,159,06,00,03,151,02,152,02,157,03,89,03,125,04,90,03);//4000场景中的656事件
GiveEvent(4000,657,01,87,207,13,00,03,151,02,152,02,159,03,91,03,97,03);//4000场景中的657事件
GiveEvent(4000,658,01,188,192,01,00,02,153,02,154,02,92,03,93,03);//4000场景中的658事件
Move(984,7416);
NextScene(3901,330,550);
GiveEvent(3901,3,01,24,81,05,00,03,00,00,01,00,05,00,02,00,13,00,03,00);//3901场景中的3事件
GiveEvent(3901,4,01,153,59,07,00,03,00,00,01,00,04,00,04,00,05,00);//3901场景中的4事件
GiveEvent(3901,0,00,193,240,255,255,00,00,00);//3901场景中的0事件
Move(510,130);
NextScene(3902,370,530);
GiveEvent(3902,2,01,06,191,32,00,02,00,00,01,00,02,00,03,00,04,00,05,00,06,00,07,00);//3902场景中的2事件
GiveEvent(3902,1,00,190,240,255,255,00,01,00);//3902场景中的1事件
Move(690,90);
NextScene(3903,210,370);
GiveEvent(3903,1,01,173,128,09,00,02,00,00,01,00,01,00,02,00,03,00,04,00);//3903场景中的1事件
GiveEvent(3903,0,00,221,240,255,255,00,00,00);//3903场景中的0事件
Move(130,230);
NextScene(3902,710,230);
GiveEvent(3902,0,00,207,240,255,255,00,00,00);//3902场景中的0事件
Move(310,570);
NextScene(3901,550,370);
GiveEvent(3901,2,01,252,154,02,00,03,02,00,03,00,06,00,06,00,14,00,07,00);//3901场景中的2事件
GiveEvent(3901,5,01,87,88,20,00,03,02,00,03,00,07,00,08,00,09,00,10,00,11,00,12,00);//3901场景中的5事件
Move(190,610);
NextScene(4000,8616,744);
GiveEvent(4000,660,01,165,04,00,00,02,155,02,156,02,96,03);//4000场景中的660事件
Move(8664,696);
NextScene(147,330,450);
GiveEvent(147,1,01,146,126,22,00,03,00,00,01,00,02,00,01,00,02,00,03,00);//147场景中的1事件
GiveEvent(147,0,00,07,241,255,255,00,00,00);//147场景中的0事件
Move(250,470);
NextScene(4000,8616,744);
Move(24,840);
NextScene(3000,12696,648);
Move(72,9576);
NextScene(9351,264,72);
Move(8520,5160);
NextScene(3300,850,690);
Move(490,350);
NextScene(3301,2370,1110);
Move(10,110);
NextScene(3302,2430,1130);
Move(1790,10);
NextScene(3305,70,910);
Move(490,410);
NextScene(3306,2690,1450);
GiveEvent(3306,1,00,85,243,255,255,02,37,00,38,00,01,00);//3306场景中的1事件
Move(630,730);
NextScene(3348,1870,1290);
GiveEvent(3348,0,01,159,86,20,00,02,00,00,01,00,00,00,01,00,02,00,03,00,04,00);//3348场景中的0事件
GiveEvent(3348,1,01,210,154,06,00,02,02,00,05,00,05,00,06,00,07,00,08,00,09,00,10,00,11,00);//3348场景中的1事件
等待北冥6小时时间标记消失后
起步3301
GiveEvent(3301,264,00,44,245,255,255,02,35,01,36,01,142,01);//3301场景中的264事件
Move(2070,670);
NextScene(3349,210,450);
GiveEvent(3349,2,00,213,170,254,255,02,00,00,01,00,01,00,02,00);//3349场景中的2事件
GiveEvent(3349,0,00,92,243,255,255,00,00,00);//3349场景中的0事件
Move(170,450);
NextScene(3301,2050,810);
GiveEvent(3301,265,01,86,228,04,00,02,37,01,38,01,143,01,144,01,145,01);//3301场景中的265事件
Move(2190,1170);
NextScene(3300,590,570);
GiveEvent(3300,31,00,91,243,255,255,00,58,00);//3300场景中的31事件
Move(490,350);
NextScene(3301,2370,1110);
GiveEvent(3301,267,01,184,244,08,00,02,41,01,42,01,149,01,150,01);//3301场景中的267事件
GiveEvent(3301,266,01,211,126,04,00,02,39,01,40,01,146,01,147,01,148,01);//3301场景中的266事件
Move(2190,1170);
NextScene(3300,590,570);
GiveEvent(3300,3,00,197,219,255,255,00,03,00);//3300场景中的3事件
Move(1170,650);
NextScene(9351,8664,5256);
GiveEvent(9351,138,01,109,96,05,00,02,116,00,117,00,182,00,183,00,184,00);//9351场景中的138事件
Move(12360,8232);
NextScene(1921,130,470);
GiveEvent(1921,2,01,44,107,03,00,02,02,00,03,00,02,00,06,00,03,00);//1921场景中的2事件
GiveEvent(1921,3,00,126,248,255,255,02,04,00,06,00,04,00,05,00);//1921场景中的3事件
Move(710,90);
NextScene(1922,130,470);
GiveEvent(1922,1,01,85,56,05,00,02,00,00,01,00,01,00,02,00,03,00);//1922场景中的1事件
GiveEvent(1922,2,00,121,248,255,255,02,02,00,04,00,04,00,05,00);//1922场景中的2事件
Move(710,90);
NextScene(1923,130,470);
GiveEvent(1923,1,01,169,192,04,00,02,00,00,01,00,01,00,04,00,02,00);//1923场景中的1事件
GiveEvent(1923,2,00,120,248,255,255,02,02,00,04,00,03,00,05,00);//1923场景中的2事件
Move(710,90);
NextScene(1924,130,470);
GiveEvent(1924,1,01,96,107,03,00,02,00,00,01,00,01,00,02,00,03,00);//1924场景中的1事件
GiveEvent(1924,2,00,119,248,255,255,02,02,00,04,00,04,00,05,00);//1924场景中的2事件
Move(710,90);
NextScene(1925,130,470);
GiveEvent(1925,1,01,123,127,12,00,03,00,00,01,00,08,00,01,00,02,00,03,00);//1925场景中的1事件
GiveEvent(1925,2,01,93,120,04,00,04,02,00,03,00,09,00,15,00,04,00,05,00,06,00);//1925场景中的2事件
GiveEvent(1925,3,01,37,00,00,00,03,04,00,11,00,16,00,07,00,08,00,09,00);//1925场景中的3事件
GiveEvent(1925,5,00,168,64,253,255,03,06,00,13,00,18,00,13,00,14,00,15,00,16,00);//1925场景中的5事件
Move(710,90);
NextScene(5211,210,1010);
GiveEvent(5211,0,00,150,248,255,255,00,00,00);//5211场景中的0事件
Move(70,1110);
NextScene(1925,670,190);
[jy05662004于2018-04-12 17:29编辑了帖子]