斗转星移(免等时间版)游侠版 身只带满600W
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斗转星移(免等时间版).sc (出售9 金庸币, 10KB, 已下载352次)
以下就是楼主附件中的脚本,还信誓旦旦说能用。。能用尼麻痹。、。这是有效的游侠脚本命令? 而且到最后是半路截断的,为了金币不要B脸?
Move(30,810);
NextScene(9804,888,5304);
Move(24,24);
NextScene(8000,12696,216);
Move(24,24);
NextScene(7000,264,9480);
Move(4824,4824);
NextScene(14051,90,410);
Move(690,170);
NextScene(14050,90,410);
Move(690,170);
NextScene(14049,70,630);
Move(1170,570);
NextScene(14052,90,610);
Move(30,190);
NextScene(14053,830,610);
Move(850,190);
NextScene(14054,110,190);
Move(730,410);
NextScene(14055,70,590);
Move(1150,170);
NextScene(14036,90,850);
Move(1430,370);
NextScene(14035,90,750);
Move(950,70);
NextScene(14034,110,590);
Move(30,190);
NextScene(14033,710,410);
Move(50,170);
NextScene(14032,950,750);
Move(50,90);
NextScene(14024,1410,850);
Move(1450,370);
NextScene(14023,90,750);
Move(950,70);
NextScene(14022,90,410);
Move(710,170);
NextScene(14021,110,390);
Move(690,170);
NextScene(14001,110,850);
Move(1430,370);
NextScene(14000,110,730);
Move(950,70);
NextScene(7305,130,750);
Move(1030,210);
NextScene(7306,550,770);
GiveEvent(7306,11,01,251,09,01,00,04,00,00,01,00,02,00,03,00,14,00,17,00);//7306场景中的11事件
Move(470,790);
NextScene(7305,1030,410);
Move(30,750);
NextScene(14000,910,130);
Move(10,730);
NextScene(14001,1390,410);
Move(30,350);
NextScene(14002,710,410);
Move(50,150);
NextScene(14003,710,410);
Move(50,170);
NextScene(14004,1150,570);
Move(10,630);
NextScene(14031,670,210);
Move(10,410);
NextScene(14030,690,190);
Move(10,410);
NextScene(14029,910,730);
Move(50,90);
NextScene(14028,710,410);
Move(50,170);
NextScene(14027,690,390);
Move(50,170);
NextScene(14060,850,610);
Move(850,210);
NextScene(7301,110,830);
Move(710,530);
NextScene(7302,150,650);
GiveEvent(7302,12,01,02,20,02,00,02,07,00,06,00,18,00,19,00);//7302场景中的12事件
Move(50,670);
NextScene(7301,690,650);
Move(30,850);
NextScene(14060,830,230);
Move(870,610);
NextScene(14027,110,190);
Move(710,410);
NextScene(14028,110,190);
Move(730,410);
NextScene(14029,110,110);
Move(970,750);
NextScene(14030,70,410);
Move(710,170);
NextScene(14031,90,410);
Move(690,170);
NextScene(14004,90,630);
Move(1170,570);
NextScene(14003,110,190);
Move(730,410);
NextScene(14002,110,190);
Move(730,410);
NextScene(14001,110,390);
Move(30,850);
NextScene(14021,670,210);
Move(30,410);
NextScene(14022,690,210);
Move(30,410);
NextScene(14023,910,110);
Move(30,750);
NextScene(14024,1430,390);
Move(30,870);
NextScene(14040,910,110);
Move(30,750);
NextScene(14041,830,230);
Move(850,590);
NextScene(14042,110,190);
Move(730,410);
NextScene(14043,70,210);
Move(10,630);
NextScene(14044,70,630);
Move(30,410);
NextScene(14045,690,190);
Move(30,410);
NextScene(14046,910,110);
Move(30,750);
NextScene(14047,830,230);
Move(870,610);
NextScene(14048,110,190);
Move(730,410);
NextScene(14049,70,210);
Move(10,630);
NextScene(14050,670,210);
Move(30,410);
NextScene(14051,670,190);
Move(30,410);
NextScene(7000,4824,4920);
Move(72,9576);
NextScene(8000,216,120);
Move(8568,5400);
NextScene(8100,1190,710);
Move(350,310);
NextScene(8101,2690,1070);
Move(30,110);
NextScene(8104,2310,1210);
Move(30,130);
NextScene(8106,2110,850);
Move(330,210);
NextScene(8107,730,690);
GiveEvent(8107,25,00,24,246,254,255,02,15,00,16,00,35,00,36,00);//8107场景中的25事件
Move(750,730);
NextScene(8106,410,390);
Move(2130,710);
NextScene(8104,90,270);
Move(2330,1070);
NextScene(8101,90,270);
Move(2710,950);
NextScene(8100,490,550);
Move(1230,650);
NextScene(8000,8712,5496);
Move(24,24);
NextScene(7000,264,9480);
Move(10536,3960);
NextScene(15,350,430);
Move(250,450);
NextScene(1000,8328,9432);
Move(72,24);
NextScene(9000,216,9480);
GiveEvent(9000,83,00,234,245,254,255,02,08,00,09,00,84,00,85,00);//9000场景中的83事件
GiveEvent(9000,85,00,85,210,254,255,02,10,00,11,00,87,00,88,00);//9000场景中的85事件
Move(1608,600);
NextScene(9135,1224,648);
GiveEvent(9135,100,01,100,117,05,00,02,00,00,01,00,100,00,101,00,102,00);//9135场景中的100事件
Move(1176,504);
NextScene(9000,1656,792);
Move(24,9576);
NextScene(1000,312,120);
Move(12792,24);
NextScene(2000,120,120);
Move(2280,5928);
NextScene(5000,2232,6072);
Move(10056,2376);
NextScene(2800,210,1730);
Move(2390,750);
NextScene(2801,130,3310);
GiveEvent(2801,769,01,118,169,05,00,02,24,03,11,01,212,04,213,04);//2801场景中的769事件
Move(3810,3110);
NextScene(7120,10,10);
Move(1130,350);
NextScene(7000,4440,7128);
Move(72,9576);
NextScene(8000,216,120);
Move(8568,5400);
NextScene(8100,1190,710);
Move(350,310);
NextScene(8101,2690,1070);
GiveEvent(8101,109,00,116,245,255,255,02,75,00,76,00,167,00);//8101场景中的109事件
Move(1110,270);
NextScene(2848,250,450);
GiveEvent(2848,1,01,141,133,04,00,02,00,00,01,00,01,00,02,00,03,00);//2848场景中的1事件
Move(290,410);
NextScene(8101,1110,450);
Move(2710,950);
NextScene(8100,490,550);
Move(1230,650);
NextScene(8000,8712,5496);
Move(24,24);
NextScene(7
Move(30,810);
NextScene(9804,888,5304);
Move(24,24);
NextScene(8000,12696,216);
Move(24,24);
NextScene(7000,264,9480);
Move(4824,4824);
NextScene(14051,90,410);
Move(690,170);
NextScene(14050,90,410);
Move(690,170);
NextScene(14049,70,630);
Move(1170,570);
NextScene(14052,90,610);
Move(30,190);
NextScene(14053,830,610);
Move(850,190);
NextScene(14054,110,190);
Move(730,410);
NextScene(14055,70,590);
Move(1150,170);
NextScene(14036,90,850);
Move(1430,370);
NextScene(14035,90,750);
Move(950,70);
NextScene(14034,110,590);
Move(30,190);
NextScene(14033,710,410);
Move(50,170);
NextScene(14032,950,750);
Move(50,90);
NextScene(14024,1410,850);
Move(1450,370);
NextScene(14023,90,750);
Move(950,70);
NextScene(14022,90,410);
Move(710,170);
NextScene(14021,110,390);
Move(690,170);
NextScene(14001,110,850);
Move(1430,370);
NextScene(14000,110,730);
Move(950,70);
NextScene(7305,130,750);
Move(1030,210);
NextScene(7306,550,770);
GiveEvent(7306,11,01,251,09,01,00,04,00,00,01,00,02,00,03,00,14,00,17,00);//7306场景中的11事件
Move(470,790);
NextScene(7305,1030,410);
Move(30,750);
NextScene(14000,910,130);
Move(10,730);
NextScene(14001,1390,410);
Move(30,350);
NextScene(14002,710,410);
Move(50,150);
NextScene(14003,710,410);
Move(50,170);
NextScene(14004,1150,570);
Move(10,630);
NextScene(14031,670,210);
Move(10,410);
NextScene(14030,690,190);
Move(10,410);
NextScene(14029,910,730);
Move(50,90);
NextScene(14028,710,410);
Move(50,170);
NextScene(14027,690,390);
Move(50,170);
NextScene(14060,850,610);
Move(850,210);
NextScene(7301,110,830);
Move(710,530);
NextScene(7302,150,650);
GiveEvent(7302,12,01,02,20,02,00,02,07,00,06,00,18,00,19,00);//7302场景中的12事件
Move(50,670);
NextScene(7301,690,650);
Move(30,850);
NextScene(14060,830,230);
Move(870,610);
NextScene(14027,110,190);
Move(710,410);
NextScene(14028,110,190);
Move(730,410);
NextScene(14029,110,110);
Move(970,750);
NextScene(14030,70,410);
Move(710,170);
NextScene(14031,90,410);
Move(690,170);
NextScene(14004,90,630);
Move(1170,570);
NextScene(14003,110,190);
Move(730,410);
NextScene(14002,110,190);
Move(730,410);
NextScene(14001,110,390);
Move(30,850);
NextScene(14021,670,210);
Move(30,410);
NextScene(14022,690,210);
Move(30,410);
NextScene(14023,910,110);
Move(30,750);
NextScene(14024,1430,390);
Move(30,870);
NextScene(14040,910,110);
Move(30,750);
NextScene(14041,830,230);
Move(850,590);
NextScene(14042,110,190);
Move(730,410);
NextScene(14043,70,210);
Move(10,630);
NextScene(14044,70,630);
Move(30,410);
NextScene(14045,690,190);
Move(30,410);
NextScene(14046,910,110);
Move(30,750);
NextScene(14047,830,230);
Move(870,610);
NextScene(14048,110,190);
Move(730,410);
NextScene(14049,70,210);
Move(10,630);
NextScene(14050,670,210);
Move(30,410);
NextScene(14051,670,190);
Move(30,410);
NextScene(7000,4824,4920);
Move(72,9576);
NextScene(8000,216,120);
Move(8568,5400);
NextScene(8100,1190,710);
Move(350,310);
NextScene(8101,2690,1070);
Move(30,110);
NextScene(8104,2310,1210);
Move(30,130);
NextScene(8106,2110,850);
Move(330,210);
NextScene(8107,730,690);
GiveEvent(8107,25,00,24,246,254,255,02,15,00,16,00,35,00,36,00);//8107场景中的25事件
Move(750,730);
NextScene(8106,410,390);
Move(2130,710);
NextScene(8104,90,270);
Move(2330,1070);
NextScene(8101,90,270);
Move(2710,950);
NextScene(8100,490,550);
Move(1230,650);
NextScene(8000,8712,5496);
Move(24,24);
NextScene(7000,264,9480);
Move(10536,3960);
NextScene(15,350,430);
Move(250,450);
NextScene(1000,8328,9432);
Move(72,24);
NextScene(9000,216,9480);
GiveEvent(9000,83,00,234,245,254,255,02,08,00,09,00,84,00,85,00);//9000场景中的83事件
GiveEvent(9000,85,00,85,210,254,255,02,10,00,11,00,87,00,88,00);//9000场景中的85事件
Move(1608,600);
NextScene(9135,1224,648);
GiveEvent(9135,100,01,100,117,05,00,02,00,00,01,00,100,00,101,00,102,00);//9135场景中的100事件
Move(1176,504);
NextScene(9000,1656,792);
Move(24,9576);
NextScene(1000,312,120);
Move(12792,24);
NextScene(2000,120,120);
Move(2280,5928);
NextScene(5000,2232,6072);
Move(10056,2376);
NextScene(2800,210,1730);
Move(2390,750);
NextScene(2801,130,3310);
GiveEvent(2801,769,01,118,169,05,00,02,24,03,11,01,212,04,213,04);//2801场景中的769事件
Move(3810,3110);
NextScene(7120,10,10);
Move(1130,350);
NextScene(7000,4440,7128);
Move(72,9576);
NextScene(8000,216,120);
Move(8568,5400);
NextScene(8100,1190,710);
Move(350,310);
NextScene(8101,2690,1070);
GiveEvent(8101,109,00,116,245,255,255,02,75,00,76,00,167,00);//8101场景中的109事件
Move(1110,270);
NextScene(2848,250,450);
GiveEvent(2848,1,01,141,133,04,00,02,00,00,01,00,01,00,02,00,03,00);//2848场景中的1事件
Move(290,410);
NextScene(8101,1110,450);
Move(2710,950);
NextScene(8100,490,550);
Move(1230,650);
NextScene(8000,8712,5496);
Move(24,24);
NextScene(7